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Hearts of iron iv pc demo2/17/2024 Now, in Hearts of Iron IV, you'll get to become these great leaders of men and lead your nation to victory against its foes. The name of the technology that unlocks this building (Optional)Īnd write here what bonuses this building provides.World War II is known as one of the greatest wars ever waged, and for good reason, its battles were legendary, and the men behind them, regardless of the side, were just as legendary. This is what your building idea post should look like, example Unique capital buildings - These powerful buildings provide bonuses for the local province or for all provinces of your CivilizationĪll of the buildings can be upgraded, here is example:Įach building costs differently and gives different bonuses. The buildings will be grouped into four categories:Ĥ. Your ideas can become part of the game, in this topic we will write ideas for new buildings in Age of History 3. Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions. This is a very early version, so maybe something should be changed? Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern TankĪrcher -> Bowmen -> Crossbowman -> Elite CrossbowmanĬanon -> Field Cannon -> Artillery -> Modern ArtilleryĮarly Airplane -> Airplane -> Modern Airplane Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry Here is the current list of units with upgrades: Groups determine the placement of units on the battlefield.Įach unit can be unlocked by researching technology and then upgraded. Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep. Representation of the battlefield in the game. So the AoH 3 will have new battle system. In this topic we will write ideas for new land units. ☛ I used a map created by Nationalism Is StrengthĪoH3 will have different types of land units. ❖ Note: -I wrote this with the help of the translator. ✉ Changelog 21/4/21: French focus tree finalized ✉ Changelog 10/4/21: Added a background for the main game menu, a new system for forming civilizations, and an intelligence system for communist and fascist countries. ✉ Changelog 8/4/21: A Discord server has been created to receive help of any kind to the MOD. ✉ Changelog 29/3/21: Ocean color changed to a darker blue similar to HOI4. ✉ Changelog 27/3/21: All focus trees in germany are finalized. ✉ Changelog 25/3/21 - 11:08: Finished German Focus Trees, I already started with the focus trees of France. ✉ Changelog 25/3/21: Focus trees are now interspersed every 2 months (60 days). (Pending the Rhineland and Anschluss focus tree). ✉ Changelog 23/3/21: The German political focus tree and the "Four Year Plan" focus tree have been completed. ✉ Changelog 22/3/21: The aesthetic changes to the HUD and sound were almost completely completed. ❖ Countries that will have focus trees in future game updates: ➢ Intelligence agency system for communist, fascist and some major countries This implementation is suspended until the 4th update of Conquerors. ✔ (I accept suggestions for more background music) ➢ +60 events per almost european country ✔ Hi! I'm new to the forum, and taking advantage of the update 1.5 of my favorite mod of this game, I wanted to start a scenario very similar to that of Hearts of Iron IV from 1936, unlike the rest, I will imitate the branches of approach, both political and specific to each nation.
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